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How Capcom Reinvented And Updated Onimushas Combat In Way Of The Sword Onimusha: Way of the Sword isthe latest game to grace the cover ofGame Informer, and I traveled all the way to Osaka, Japan, to play the game for hours in Capcoms HQ, interview the developers making it, and learn how the team was returning to this samurai action franchise that hasnt had a new release in 20 years.I spoke to director Satoru Nihei and animation team lead Hiroshi Yugen about the studios approach to reinventing and updating combat, and learned the biggest goal at Capcom was to take ...
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